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The Splash Water Game

A game that makes bilharzia prevention impossible to forget.

Splash is a snakes-and-ladders style board game where students race from box 1 to box 50. Ladders are healthy habits that send them flying ahead — snakes are the risky behaviours that catch bilharzia and push them back.

Student playing Splash
How it works

Snakes and ladders — with a bilharzia twist.

01

Roll the dice

Splash plays like snakes and ladders. Students roll the dice and move from box 1 toward box 50 — the first team there wins.

02

Avoid the snakes

Some boxes hide a snake's head — a risky behaviour that leads to bilharzia. Land there and you've caught it: move back the same number you just rolled.

03

Climb the ladders

Other boxes show a ladder — a prevention habit done right. Land there and you climb straight to the top, jumping ahead of the pack.

04

Race to box 50

To win, students chase the ladders and dodge the snakes — practising, out loud, the choices that keep bilharzia away in real life.

Play Splash

Splash — the bilharzia prevention board game

Pass-and-play for 2–6 pupils. Roll the dice, count your tiles, and answer a story question every time you meet a snake or a ladder.

Start12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849Finish
Ladder — a good habit climbs you upSnake — a risky habit slides you downStart → tile 50 = Finish

Set up the game

How many players?

In the classroom

Teachers and students, mid-game.

Snapshots from Splash sessions across our partner schools — teachers being trained on the board, and pupils racing each other to box 50.

Pupils gathered around the Splash board on the grass
Three students kneeling beside the Splash board
A facilitator coaching two students through a Splash round
Classmates leaning in as a team rolls the dice
A BSI educator introducing Splash to a school assembly
Teachers being trained on how to facilitate Splash
Features

Designed for the realities of Rwandan classrooms.

Classroom-ready

A full match fits inside a 40-minute lesson. Teacher guide and dice included.

Multilingual

Played in Kinyarwanda, English and French — built for Rwandan schools.

No screens needed

A printed board, a dice, and tokens. Works in any classroom, with or without power.

Played in teams

Up to four teams race side by side, turning classmates into prevention coaches.

First to 50 wins

The race to box 50 keeps energy high — and every roll is a teaching moment.

Co-created with kids

Designed with students in pilot schools — because if it isn't fun, it isn't learned.

For schools & partners

What you get when Splash lands at your school.

We bring the game, the training, and the materials. You bring the students and a willingness to let them have fun while learning.

Request a session
  • On-site facilitation by trained BSI educators
  • Printed take-home story cards for every student
  • Teacher guide aligned with primary health curriculum
  • Pre- and post-session knowledge surveys
  • Follow-up community storytelling event
  • No cost to partner public schools